#ifndef EDITORCORE_IENTITYVIEWER_H
#define EDITORCORE_IENTITYVIEWER_H

#include "EditorCore/IEntity.h"

namespace editor_core {

	class IEntityViewer
	{
	public:
		virtual ~IEntityViewer() {}

		virtual IEntity* GetEntity() const = 0;
		virtual void SetEntity( IEntity* entity ) = 0;

		virtual void Update() = 0;
	};
}

#endif
